![]() ![]() ![]() Man I hate that style of copy protection. But now we've moved to a system that imposes a higher burden (whether minimal or substantial, still higher) on the legal users than on the pirates. For the users, pirated copies are just download, install, play.īack in the day, with the dial-a-pirate style protection, or the "word 23, page 58 of the manual" style, pirates needed not just to copy the files, but also get photocopies of bulky manuals, drawings, etc, which were never as easy to use as the actual thing (because of the quality of a copy of a copy of a copy, among other things - distance to the original mattered a lot). Sure, there is a cost to cracking things, but the cracker groups pay it, not the users. As others have stated, you need to remain connected, their servers need to remain up and running, and you have to run a few more background bloatwares to enjoy your game.īack in the day, with the dial-a-pirate style protection, or the "word 23, page 58 of the manual" style, pirates needed not just to copy the files, but also get photocopies of bulky manuals, drawings, etc, which were never as easy to use as the actual thing (because of the quality of a copy of a copy of a copy, among other things - distance to the original mattered a lot). ![]() But at least for single player games I think two years would be a good compromise between ensuring studios get paid for their work while players get to own what they paid for.Ĭan someone shed some light on how denuvo is bad for the experience?Īll these phone-home DRM systems break the golden rule of copyright enforcement: put legal users on a better position than illegal ones. Obviously I don't think say Rockstar should be on the hook for paying for servers for GTA V so people who didn't pay for the game could play on them. I'd have no problem with DRM like Denuvo if it would be removed say two years after release when the publisher has made the vast majority of the money they'd make from the game. That's why I download cracked versions of games I buy. By that I mean that if I want to play the game ten years from now and Denuvo doesn't have their authentication servers up anymore, I'd be shit out of luck. The main problem I have with DRM is I feel like I don't own the game if it has uncracked DRM. It's just additional crap that the MPAA and RIAA want to use for them to legally rape your wallet, under their interpretation of copyright law. I think there is a place and use for DRM, but I do agree that it reaches far beyond what it should handle, and hinders more than it promotes. ![]()
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